Game Character Animation Design

نویسنده

  • Gregory Francis
چکیده

Recent advances in technology and work in artificial intelligence have lead to the development of more cognitive virtual characters in video games today. Thus, video games that are released upon the gaming industry today tend to take place in a very realistic and fluid virtual environment. With procedures like rotoscoping in the past helping to pave the way for modern methodologies including cognitive modeling languages, character skin animation, and finite state machines the animation and cognition that video game characters are endowed are improving exponentially. This paper aims to explain the most modern methods in which developers animate their characters in order to create the realistic environments that gamers immerse themselves in during game play.

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تاریخ انتشار 2009